#include #include "mythread.h" // // simple synchronizer: allows one thread to wait for another // structure "synchronizer_t" has all the needed data // methods are: // init (called by one thread) // wait (to wait for a thread) // done (to indicate thread is done) // typedef struct __synchronizer_t { pthread_mutex_t lock; pthread_cond_t cond; int done; } synchronizer_t; synchronizer_t s; void signal_init(synchronizer_t *s) { Pthread_mutex_init(&s->lock, NULL); Pthread_cond_init(&s->cond, NULL); s->done = 0; } void signal_done(synchronizer_t *s) { Pthread_mutex_lock(&s->lock); s->done = 1; Pthread_cond_signal(&s->cond); Pthread_mutex_unlock(&s->lock); } void signal_wait(synchronizer_t *s) { Pthread_mutex_lock(&s->lock); while (s->done == 0) Pthread_cond_wait(&s->cond, &s->lock); Pthread_mutex_unlock(&s->lock); } void* worker(void* arg) { printf("this should print first\n"); signal_done(&s); return NULL; } int main(int argc, char *argv[]) { pthread_t p; signal_init(&s); Pthread_create(&p, NULL, worker, NULL); signal_wait(&s); printf("this should print last\n"); return 0; }